barbedpatience (
barbedpatience) wrote2011-01-03 11:35 pm
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Entry tags:
Application to Squarewarts
Player Information
Name: Cali
LJ Account: Caliborn
Email: Carrier_of_solar@hotmail.com
Messenger: Calipso09
Current Characters: Kairi, Sam
In-Game Character Information
Name: Rosalie Lillian D'Montrier
Age: 17
Personality: Rose is organized, strong willed, and driven to succeed. She does her best to stay at the top of her class and make exemplary marks in every subject. She studies hard, and tends to put homework over her friends, and is very difficult to convince to change paths once she's made a decision.
She is logical to a fault, her problem-solving skills always using earth-logic as a source of information rather than her heart. Emotional subjects are the only things she can often find herself stumped by, while she excels at games like chess and Monopoly. She loves to come up with strategies to defeat an opponent, and does not like to lose-- if she does, she tends to keep coming back until she's solved or negated the problem entirely.
She does have a sense of humor, although it's very dry and often easy to miss. She tends to say things with such a deadpan expression it's hard to tell if she's joking or not. She's gotten a bit better at being able to take jokes aimed at her, laughing or shrugging them off a bit more easily. She does have a temper though, and it's often triggered when she finds herself the butt of an unfair joke, or when situations spiral out of her control. She likes to be in control.
She makes and follows a set schedule every day, with set times for classes, studying, researching, exercising, and a few penciled in breaks for food and sleep. Usually, she seems polite but withdrawn to those around her, often preferring to retreat into privacy rather than seek out the company of others. However, when put in charge of a project or a team she tends to take on a slightly bossy, down-to-business persona, marshaling others as if they are troops and she is their general. She'll assign tasks and duties with a quick, efficient hand, while always keeping an active problem-solving headset in mind. She's not adverse to listening to suggestions or advice, but has no problem dismissing them if she finds them useless or illogical.
Lately, her entire purpose in life has become to prove that she can be everything she needs to be, without the help of anyone else. This has driven her to become extremely ambitious and not a little selfish, focusing on improving herself and her own net worth at the cost of, well, almost everything else. While in the past she might've been more likely to commit selfless ventures, she now believes that she no longer has that luxury-- and that very few people are worth the sacrifice. She wants to prove to her family-- and ultimately, to herself-- that she can become rich and successful entirely on her own. There are a sparse handful of people close enough to her that Rose will put above her own ambitions, but with everyone else, they can drop to the wayside for all she cares. She is not naturally inclined to sacrifice anything for anyone else unless she can get something out of it in the end. She had very little patience with people who don't seem to have any self-worth, and she has no time for unconfident or shy people. She doesn't think it's her responsibility to save people who can't care for themselves.
At the same time, she's not actually out to hurt people. If she can get ahead by stepping on someone, she'll do everything she can to look for an alternate path, first. She's mostly good at heart and doesn't like to see people suffer, nor does she have any wish to ever cause suffering. She does have morals, and a good grasp of what is right and wrong, and she tries to always chose the right thing unless it's directly damaging to her. She will sometimes do the right thing for the wrong reasons, however. Most of the time, though, if someone is stupid enough to put themselves in a painful situation, she won't go out of her way to save them. She believes in Darwinism.
Lately, specifically these past two years, she's gotten very good at hiding her true feelings. Her temper is still there, but harder and harder to trigger, especially with people she's not very close to-- she doesn't consider most people worth the effort of getting angry at, anymore. The polite demeanor she shows in public rarely wavers, and she comes across as a kind but distant figure, a little too interested in books and not the most interesting person to sit next to at dinner. She's biding her time until she graduates and can make a final choice on what she's going to do with her life.
Background: Seventeen years ago, a brand new baby girl was born France, named Rosalie Lillian D'Montrier. She was the second daughter born to Lillian and Jaques D'Montrier, heirs to the old and very heavy D'Montrier name and fortune, which had secretly been piddled away throughout the years before Rose's father even got his hands on it.
A failed business venture had burned away the last of the D'Montrier fortune a few years before Rose was born, and while the family name was still strong and with many ties to old money, the current generation was somewhat less-well off than the previous, although they liked to keep this fact as hidden as possible. To keep up appearances, her parents still kept maids and butlers, attended social galas and parties, kept up with all the current political intrigue, and also regularly vacationed to their summer home in Great Britain. This, however, was all a charade as they secretly went about selling off parts of their estate in France to make up for the money lost in effort to keep up such appearances. It was a ridiculous cycle that eventually lead to their moving into their English Summer Home permanently, a much smaller and lesser estate than the one the family had once had, and also a great deal more affordable. Of course they played this off by pretending that the climate was much more preferable to Lillian's delicate complexion, and that they wished their daughters to grow up there instead.
Having long since decided that the only way the family would ever regain it's status would be to marry their daughters into money, Lillian put her children though rigorous etiquette and nobility training since they were old enough to hold a spoon. Rose grew up learning how to keep up appearances, with emphasis on how to walk and sit up properly and to name fifteen different types of silverware and their uses, before she even knew her multiplication tables. She wanted to make her parents happy, and so she put her heart into learning these things that seemed so important to her mother. She was a quick learner, but ultimately, could never seem to catch up to her shining older sister, Alexa, who had an innate delicacy and grace that left tears in her mother's eyes. Rose was a bit rougher around the edges, a bit more liable to enjoy the rough and tumble side of things. She was closer to her father growing up, who treated Rose much like the son he'd never had. She could take playing rough as good as any boy and didn't mind getting dirty, although it sent her mother into hysterics whenever she came home muddy from playing outside. She'd wash it all off as quickly as possible, abashed, but her mother still never seemed to approve of her as much as she approved of Alexa, who's hair and clothes never got muddy and always seemed to shine like gold, because she simply wasn't the type of girl to ever do those sorts of things.
One summer vacation when Rose was eight years old, her parents were invited over to another prestigious family's estate that lived nearby, for lunch and brandy-- They were the Tremaines.
Rose didn't know much about them, except that her mother had fitted her into her very best dress and ordered her to be on her absolute best behavior. Her parents wanted to impress their hosts, and so Rose was told to mind her manners and listen to Alexa, the first of which she intended to do as best she could and the second she didn't intend to do at all. After all, Alexa didn't like to do anything. It was boring, and an eight year old could only sit still for so long.
Rose was worried she would be bored out of her mind that day, but it turned out that the Tremaines had two young boys-- one was way older than Rose was, a teenager already and thus inaccessible, but the other was only a few months older and potentially interesting. His name was Alexander.
Xander came into her life that day, and he never left.
At the time, Rose really hadn't been that impressed. The boy had thought it would be a great idea to throw a slimy frog in her face and then claim that it had been a present. She was understandably upset, and the two instantly started a solid relationship of bickering, until their parents sent them outside to play because they were getting too distracting.
Once outside, they quickly got bored, until little Alexander suggested they go into the forest. Rose refused, because not only was it a scary forest, but they would also probably get in trouble for wandering off. Xander scoffed and called her a scaredy-cat, and challenged her to a frog collecting contest in retaliation.
Well. She couldn't let a boy beat her, now could she?
Off went the two little children into the woods. The woods weren't really that dangerous unless it got dark, Xander assured her. And they spent a fun afternoon playing along the banks of a half-frozen swamp and trying to find elusive pond frogs, until the afternoon gave way to early evening. And then the evening began to turn into night.
The two of them realized a bit too late that the sun was almost gone, and Rose noticed that Xander, for the first time that day, actually looked a little worried. They abandoned the little pond and began their trek back, but darkness fell fast.
Suddenly, a frost troll stumbled upon them.
Terrified, Rose and Xander ran for their lives. The Troll gave chase, and Xander, in an act of outstanding bravery and stupidity, shoved Rose into the shelter of a few sparse bushes and then ran, drawing the troll's attention away with rocks and jeers. The monster passed by Rose's hiding place and followed the young boy deeper into the forest.
Rose was, at that moment, home-free. She could have gotten up and run all the way back, found her parents and been safe for the rest of her life. She knew the way; she had a good memory for these things and she could see the edges of the frozen lake they had passed by on the way deeper into the forest.
Crashes and thunderous footsteps raged behind her, and Xander's cat-calls had stopped. Rose wondered what that stupid-head was doing. Did Xan even have a plan? That way lead nowhere.
With a huff, she jumped off and tore out of there-- in the opposite direction of safety. She found them easily enough-- a raging Frost Troll was a hard thing to miss-- the monster having cornered Xander against a large tree-trunk.
Rose bent down and found a rather large rock. With all the strength she could summon at that age, she pelted it at the back of the Troll's head.
The troll paused, perhaps wondering if a fly had accidentally run into it.
Rose picked up a few more stones and threw those, too. The troll began to turn. She yelled at Xander to take cover, and while it took a minute for the boy to get over his surprise, he eventually listened to her advice and got behind the tree.
The troll struck the tree once, causing a violent hail of dead leaves to flutter to the ground. Then it finally committed it's attention back to Rose, who turned and ran as if her life depended on it.
She ran back-- all the way back-- only this time, she ran straight for the frozen lake. Her foot hit the edge of the frosty ice and she kept going, sliding for a moment before she found her footing. The Troll thundered behind her, and though she was gasping she didn't dare slow down. She had to put enough distance between them, but not too much-- just enough-- She flew past the halfway point of the lake and kept going.
Then, just behind her, CRAAACKK--!
The ice gave way under the troll's heavy weight. It tumbled into the icy water, and the cracks shattered the thin ice in all directions, spiderwebbing outward. Too close! The ice tilted, and Rose lost her footing, beginning to slide. Water that felt colder than anything she'd ever felt before wrapped around her ankles, dug it's fingers into the hem of her dress.
And then a small hand reached out and grabbed her, yanking her onto an unbroken patch of ice. Xan was staring at her, flabbergasted, but he tugged her to the shore until they reached grass and sure footing.
They ran all the way home, neither of them looking back. It wasn't until they got there that Rose hesitated. She was reluctant to go inside, because she knew her mother would kill her for ruining her best dress.
She was right. Her parents were furious. Xander's parents weren't too happy with him either, but before Rose and her family left and they grounded him for the rest of his life, he came running back downstairs to give her something. He shoved a tiny box into her hands before he was yanked away again, grinning and waving her goodbye.
Rose had no idea what the thing was. A wooden box, tinier than her palm, with a small polished stone top that slid away to reveal a tiny, empty compartment. She was perplexed until later that night when she was studying it again, and this time when she pulled away the stone the box was not empty. A tiny piece of paper had been wadded up and shoved in there, and when she opened it, it bore a message from Xander.
After that, every summer they spent at that house was an excuse for them to play. And even when she was in France, they kept in contact with each other through the Travel Box. Quicker than owls, and less noticeable, until her parents got over their opinion that Xander was a bad influence.
When Rose was ten, they sold the last of their estate in France and moved permanently to England. When she turned eleven years old, Rose got an odd letter in the mail. It was odd because Rose rarely got any owl addressed to her specifically-- even Christmas cards were always addressed to 'The D'Montrier Family'-- but this one was was special, Rose could tell right away. Inside was the acceptance she'd been waiting for; an invitation to join Hogwarts School of Witchcraft and Wizardry.
Lillian was not quite so delighted at the letter as little Rose was. Her mother wanted Rose to attend Beaubaxtons, like she had and as Alexa was currently attending, but since they had recently moved permanently to England, Rose was now closest to Hogwarts and-- after much haggling and arguing and begging-- she convinced her parents that it was the most logical option (read: cheaper tuition). Rose was afraid she'd be stuck in Alexa's shadow for years if she actually did attend Beaubaxtons, and besides that, she had no friends there. Even at age eleven, Rose was impatient and eager for her turn to shine in the spotlight, and she felt confident that if she did well at Hogwarts, she could make her parents just as proud.
She held onto this hope for a few solid years as she made a name for herself at Hogwarts. She did well in her classes and proudly showed off her high marks whenever she came home. Strangely, her mother never seemed that impressed. She'd always ask what sorts of new friends Rose had made over the school year, and Rose would mumble and avoid the questions as best she could. Truth be told, if it wasn't for AJ those first few years, Rose would've barely left her room at all. Reading and studying and writing papers came much easier than actually putting herself out in a social situation, unless she was dragged into along into one by her best friend.
Then, halfway into her fifth year, AJ was abruptly yanked out of the school and transferred overseas to an American Wizarding School. Rose's social life plummeted. She still had friends-- only a handful, true, but she was more than close with them and they were enough to keep her from being lonely-- but it was nowhere near the social status her parents had been hoping for. When she came home the summer of her fifth year, the tension that had been rising for years finally snapped, and Rose had an impressive explosion of an argument with her mother. Her mother insisted that the most important opportunity Hogwarts provided was to be making important social connections and contacts for the future, and yet Rose spent her days with her nose buried in books. Rose retaliated that she was perfectly happy with her books and improving her mind rather than her social calendar, and that she could be just as important to this family if she lived her life her own way.
Her mother said that she doubted that.
Afterward, when Rose and her mother were tired of shouting and had retired to their own rooms, Rose's father came to talk to her. He calmed her down somewhat, listening to what she had to say and trying again to explain her mother's point of view. Ultimately this did little good, as Rose believed that her father, too, was a little too caught up in reliving the glory days of the D'Montrier name-- and while he loved her, what they were asking Rose to do was to give up far too much of herself for the sake of a name.
Ever since, Rose has given up the charade of pretending to care about her family's attempt to keep up appearances. She went out for Quidditch and made the team, uncaring of mud or dirt or having to play in the rain, and changed her class load slightly to reflect the things she herself had a genuine interest in. She still studied hard, giving her all to her schooling, but she had since retreated into herself and gave up even a facade of a social life. Now, in her seventh year, Rose intends to graduate and go immediately into the business field-- without the help of anyone. She intends to be able to stand completely on her own, whether her family allows it or not.
Appearance: Rose is red-headed with light green eyes. Unfortunately, she'd inherited more of her father's features than her mother's; her hair is thick and wavy, sometimes wild, and some of her facial features tend to be more pronounced and aim closer to 'handsome' than 'beautiful'. She's toned and curvy, but a bit more muscle than is properly considered feminine according to most magazines. She's kept up a basic exercise regimen to keep in shape, which is partly why she ended up joining the Quidditch team. (That, and she likes the challenge of thinking up new game-play strategies for the team.) She's built more sturdy and tall, rather than thin and petite; despite the fact that she's a girl, opponents would be a bit uneasy if her fist came flying at them.
She tends to wear comfortable clothes, and while she doesn't quite have an eye for fashion she always looks organized and well put together. A button is never missed on her school uniform, and she always looks clean and pressed going to class. She's become a bit more tomboyish over the years, but she'll still wear a dress if there's a occasion for it. Because she's been spending more time out in the sun, her skin has gotten more olive than fair, a fact that gives her mother no end of grief whenever she comes home for the summer.
Blood: Full
Preferred House: Ravenclaw
Why you think they belong in this house? Rose is strong-willed, intelligent, and unfailingly logical. She often looks to answers from the mind and forgets to ever seek answers from the heart; good, solid earth-logic has gotten her this far in life and she believes it will continue to do so. Because she listens to logic rather than emotions, she's not the best or most engaging subject in social situations. Even as a teenager, she'd rather be in her room cozied up with a good book and a mug of hot chocolate than out partying.
However, she has a knack for strategy and problem-solving, and she actually thinks Arithemacy is a fun subject :| She loves books and she loves learning. At first, her adherence to schooling was an effort to prove to her family that she had a strong, clever mind and was worth plenty on her own; however after the years she's begun to realize she really does enjoy it for herself, whether she has something to prove or not.
School Year: Seventh
Wand: Flexible;
Wood: Black Poisonwood-- Requires an owner with a strong will; difficult to master; can sting an unworthy hand.
Core: Red Jasper Powder-- A good, balanced core that suits Rose's tendency towards logic and stability; also requires a strong personality.
Length: 8 5/11"
The expression or destiny for #8:
The 8 Expression is well-equipped in a managerial sense. You have outstanding organizational and administrative capabilities. You have the potential for considerable achievement in business or other powerful positions. You can expect to receive the financial and material rewards. You have the skill and abilities to establish or operate a business with great efficiency. You have good judgment when it comes to money and commercial matters, and you understand how to build and accumulate material wealth.
Much of your success (or lack of it) may come due to your ability (or inability) to judge character. With the number 8 Expression, you exercise sound judgment in most of your affairs; you are realistic and practical in your approach to business matters.
The positive 8 Expression produces individuals that are very ambitious and goal-oriented. If the 8 energy is not in excess in your makeup, you will no doubt express these traits to some extent. No one has any more energy that a person with the 8 Expression who has a plan laid and is starting to work. No one has any more self-confidence, either. If you are expressing the positive qualities of 8, you are an outstanding manager because you can plan, initiate, and complete projects; you are very dependable and determined.
As it always happens, there can be too much of a good thing. If you have too much of the 8 energy in your makeup, you may express some of the negative attitudes. A negative 8 can be very rigid and stubborn. Ambition sometimes has a way of becoming over-ambition, and you may express an unreasonable impatience with the lack of progress. If your negative side is showing, you may be too exacting, both of yourself and of others. Sometimes this can even becomes a case of intolerance.
The number 8 is very materialistic and also very desirous of status and power. Neither of these drives are inherently negative unless they are taken to an extreme. You must avoid the tendency to strain after money, material matters, status, or power, to the detriment of the other important factors in your life.
The Heirophant (5): Education, knowledge, status quo, institution, conservatism, discipline, maturity, formality, deception, power, respect, duality, social convention, belief system, group identification, experience, tradition, naïve.
Justice (11): Impartiality, distance, coldness, justice, objective mind, criticism, being clever, insensitivity, decision, intellect, analysis, realism, severity, responsibility, rationality, clear vision, logic and reason.
Quidditch Position: Keeper-- she'd be very good at not letting anything get by her. Although she could also be a Chaser because she'd be pretty good at thinking up game strategies and plays and stuff, too!
Would you like the character to possibly get a higher position? Yes! She'd love to be a prefect. She's born to boss people around.
Why do you want to app this character? I also want to be part of the cool club 8D Where do I get my badge?
...No okay really. She's a muse. A powerful one, you know, the kind that doesn't leave you alone for a little over a year. I've been looking for an outlet for her and now I've finally found one in Squarewarts. Yay! Besides, my yammering on about her for months gave Mellie the inspiration for AJ, so now I want to have Rose as a character so we can expand their dynamics. I'm also really interested to play with a student like her who is very different from the other students I've app'd. Usually I go for kind, good-hearted people who always do the right thing and are usually cheerful; Rose is a bit different, a bit more selfish, a bit newer to me. Logical. She interesting to me and will let me play out a few different things that I couldn't, otherwise. Besides, if I don't app her, Mellie will prolly kill me D: She knows where I sleep.
Roleplay Samples
Journal Sample: (first person)
Hello, everyone. I'm back, belatedly. Hope everyone had a wonderful holiday, and the first couple days back to school weren't too antagonizing. Or difficult. Or, you know, contained any work not easy to make-up.
Did I miss anything? Please tell me I haven't missed anything. If there was a surprise pop quiz that counted towards 50% of the grade in one of my classes the first day back, I might just stop believing in Old Saint Nick.
I'm not kidding; I'll do it. Angels, too. In fact, why don't we throw in all hope for humanity, while we're at it? Thanks.
Roleplay Sample: (third person)
Her books slammed down onto the floor with a little more force than was really necessary. On her knees beside her trunk, Rose huffed, shutting the lid and grabbing each book one by one to shove into her book bag. She wanted to be prepared for the next morning so that she could leave early, with the intention to go around to each professor whose classes she'd missed and ask for makeup work.
She'd missed two days. Two whole days of school, because of her mother.
Argh. Her mother, who didn't understand why, since Rose had already completed six years of schooling and half of a seventh, that her daughter didn't just give up the charade and come home so that she could start her life all the sooner. And by that, the Lady D'Montrier meant it was getting time for Rose to settled down and start fishing out a husband. Her mother's archaic beliefs astounded Rose sometimes, but she had never expected her to say-- actually say!-- 'I just don't see why graduating is so important, Rose.'
Honestly?
Her father had been no help at all, shrugging his wide shoulders with an apologetic, but ultimately uncaring, shake of his head. And he'd let her mother convince him to keep her two extra days for the holiday, because Rose simply shouldn't miss the Holiday Party of the season, and did she have any idea exactly who all would be attending this year?
Rose's let her head thunk solidly against the edge of her trunk. Her sister didn't understand why she couldn't be a normal teenager and enjoy the extra time off. But this was her last semester of school, and Rose couldn't afford to let her marks begin to lapse now. She was almost done. Almost there. And then she could make them-- all of them-- see...
On a whim, Rose leaned over and opened her trunk again, digging out a very small, polished wooden box that fit easily on one palm. She slid the top open and peeked inside, curiously.
The Travel Box was still empty, which meant he'd gotten her last note, at least. But that had been almost two weeks ago, and she'd heard nothing from him since.
Well. He was probably busy with American Christmas parties and the like, with little time for an old friend he'd known since childhood and had promised to always remember to write back to--
No. Rose sighed, and shook her head. She needed to calm down, to collect herself and let go. She was back at school now, at least, which meant she had slightly more control over things than she did usually, and she was going to make up the missed work and catch up on her homework and everything was going to be okay.
Although it hadn't been so much as a minute, she leaned over and checked the travel box again. Nope. Still empty.
Her lips pursed unhappily, but she closed her eyes and tried to think, zen, serenity, something calm and all that other stuff.... She resisted the urge to send a quick note, shutting the Travel Box instead and hiding it in the back corner of her trunk, underneath her night clothes.
She was going to need a Barn Owl to carry the huge rant she was intending to write him as soon as she had time, anyway.